克鲁赛德战记 Wiki
注册
Advertisement

此模块的文档可以在Module:Soulbound weapon.data/doc创建

local soulbound_weapon_data = {
	['1'] = {r4='无名之剑',r4a='84',r4s='1.0',r5='勇者之剑',r5a='137',r5s='1.0',r6='圣剑Excalibur',r6a='210',r6s='1.0',e5='(终极圣剑)伤害量+50%,防御穿透量+50%',e6='(终极圣剑)伤害量+100%,防御穿透量+100%,暴击率+25%'},
	['3'] = {r4='胜利之剑',r4a='54',r4s='1.5',r5='钢铁胜利之剑',r5a='88',r5s='1.5',r6='轮转胜利之剑',r6a='135',r6s='1.5',e5='(施放被动)物理伤害免疫+5次',e6='(施放被动)物理伤害免疫+8次,每秒体力恢复+2%'},
	['4'] = {r4='村正',r4a='79',r4s='1.0',r5='妖刀村正',r5a='129',r5s='1.0',r6='冥刀胧村正',r6a='198',r6s='1.0',e5='(使用方块时几率为30%)下一技能的伤害量+45%,体力-10%',e6='(使用方块时几率为30%)下一技能的伤害量+90%,体力-15%'},
	['5'] = {r4='巴洛克',r4a='65',r4s='1.2',r5='魔剑巴洛克',r5a='105',r5s='1.2',r6='绝对魔剑巴洛克',r6a='162',r6s='1.2',e5='(终极魔剑)伤害量+35%,吸血率+15%',e6='(终极魔剑)伤害量+75%,吸血率+25%,暴击伤害+30%'},
	['6'] = {r4='伸缩警棍',r4a='93',r4s='0.8',r5='电棍',r5a='152',r5s='0.8',r6='天行者光剑',r6a='234',r6s='0.8',e5='(极-斩月)施放次数+1,暴击率+20%',e6='(极-斩月)施放次数+1,发射数+1,暴击率+20%'},
	['7'] = {r4='竹刀',r4a='96',r4s='0.9',r5='改良型竹刀',r5a='140',r5s='0.9',r6='逸刀月影',r6a='216',r6s='0.9',e5='(最后天翔龙闪)伤害量+100%,被认定为3消',e6='(最后天翔龙闪)伤害量+150%,暴击伤害量+30%,被认定为3消'},
	['8'] = {r4='继承之剑',r4a='58',r4s='1.3',r5='虚空之剑',r5a='93',r5s='1.3',r6='没落之剑',r6a='144',r6s='1.3',e5='反弹伤害增加50%',e6='反弹伤害增加50%,在反弹过程中每攻击5次,将造成与自身最高体力的40%等值的追加物理伤害(每2秒施放一次)'},
	['9'] = {r4='大骨之剑',r4a='97',r4s='0.8',r5='王骨之剑',r5a='158',r5s='0.8',r6='神骨之剑',r6a='243',r6s='0.8',e5='自动攻击3次,将发动1次追加攻击,3消时3秒间施放突进攻击,攻击力提高150%,该效果不会被解除',e6='每自动攻击3次,将施放追加攻击,3消时5秒间施放突进攻击,攻击力提高150%,无视状态异常,追加攻击伤害2倍,该效果不会被解除'},
	['13'] = {r4='巴尔蒙克',r4a='60',r4s='0.9',r5='诅咒的巴尔蒙克',r5a='98',r5s='0.9',r6='虐杀的巴尔蒙克',r6a='149',r6s='0.9',e5='(最后终极大地震颤)伤害量+50%',e6='(最后终极大地震颤)伤害量+300%,暴击率+15%'},
	['15'] = {r4='钛合金锤',r4a='47',r4s='1.1',r5='秘银之锤',r5a='77',r5s='1.1',r6='雷神之锤',r6a='116',r6s='1.1',e5='(施放被动)闪电火焰+2(闪电伤害量的20%)',e6='(施放被动)闪电数+1,闪电火焰+3(闪电伤害量的20%)'},
	['16'] = {r4='王之威严',r4a='52',r4s='1.0',r5='王之审判',r5a='85',r5s='1.0',r6='权利的游戏',r6a='129',r6s='1.0',e5='(施放被动)魔法伤害免疫+5次',e6='(施放被动)魔法伤害免疫+8次,体力恢复效果+30%'},
	['17'] = {r4='流星锤',r4a='56',r4s='0.9',r5='攻城锤',r5a='91',r5s='0.9',r6='永恒灭霸',r6a='138',r6s='0.9',e5='(施放被动)敌人暴击率-30%',e6='(施放被动)从两侧同时施放,敌人暴击率-30%'},
	['18'] = {r4='木制船桨',r4a='61',r4s='0.8',r5='巨型船桨',r5a='100',r5s='0.8',r6='世界树之桨',r6a='151',r6s='0.8',e5='(施放被动)效果量+50%',e6='(施放被动)效果量+50%,波涛攻击(造成与防护罩相等的物理伤害)'},
	['19'] = {r4='开膛手之斧',r4a='69',r4s='0.7',r5='破灭的开膛手之斧',r5a='112',r5s='0.7',r6='绝灭的开膛手之斧',r6a='170',r6s='0.7',e5='(地狱柱子)伤害量+25%,启用黑暗制裁效果',e6='(地狱柱子)伤害量+45%,启用黑暗制裁效果,且使用技能时间-1秒'},
	['20'] = {r4='贪欲之斧',r4a='65',r4s='0.8',r5='暴食之斧',r5a='106',r5s='0.8',r6='灿然辉耀的王剑',r6a='160',r6s='0.8',e5='使用方块技能攻击正在受到减益效果的敌人时,给其造成150%攻击力的追加物理伤害',e6='使用方块技能攻击正在受到减益效果的敌人时,给其造成150%攻击力的追加物理伤害,并以100%几率施放一次3消,且造成与自身魔法防御的150%等值的追加物理伤害'},
	['21'] = {r4='粉碎之锤',r4a='57',r4s='0.9',r5='机械粉碎之锤',r5a='93',r5s='0.9',r6='旋风粉碎之锤',r6a='140',r6s='0.9',e5='(反击时)造成与对方物理防御的100%等值的追加物理伤害',e6='(反击时)造成与受到伤害的敌人物理防御的150%等值的追加物理伤害,并解除增益效果'},
	['25'] = {r4='格雷纳尔',r4a='85',r4s='1.0',r5='神弓格雷纳尔',r5a='140',r5s='1.0',r6='魔弓格雷纳尔',r6a='214',r6s='1.0',e5='(施放被动)魔法弓箭+2个',e6='(施放被动)魔法弓箭+3个,伤害量+25%'},
	['27'] = {r4='野性之弓',r4a='75',r4s='1.1',r5='奥杜因之弓',r5a='122',r5s='1.1',r6='史矛革之弓',r6a='187',r6s='1.1',e5='(施放被动时几率为25%)召唤帝卡(700%,物理伤害)',e6='(施放被动时几率为45%)召唤帝卡(700%,物理伤害,SP恢复+5)'},
	['28'] = {r4='将军的恩赐',r4a='70',r4s='1.2',r5='免许皆传',r5a='114',r5s='1.2',r6='风林火山',r6a='175',r6s='1.2',e5='(队友3消后)真实伤害量+35%',e6='(队友3消后)真实伤害量+50%,标枪发射数4(固定)'},
	['29'] = {r4='格里博',r4a='90',r4s='0.9',r5='格里博的誓言',r5a='146',r5s='0.9',r6='格里博的正义',r6a='224',r6s='0.9',e5='(击中被动暴击)再次启用效果',e6='(击中被动暴击)再次启用效果,追加攻击+1(晕眩1秒)'},
	['30'] = {r4='雷霆之翼',r4a='94',r4s='1.0',r5='雷霆之星',r5a='153',r5s='1.0',r6='零式飞翼',r6a='234',r6s='1.0',e5='(施放被动)爆炸伤害量+35%',e6='(施放被动)爆炸伤害量+50%,爆炸10次时,将启动U.W.L-7(400%,物理伤害)'},
	['31'] = {r4='王国之弓',r4a='98',r4s='0.8',r5='花郎之弓',r5a='160',r5s='0.8',r6='威风凛凛',r6a='244',r6s='0.8',e5='(施放被动)效果启用次数+1',e6='(施放被动)下次3消的伤害量+100%,效果启用次数+1'},
	['32'] = {r4='木之弓',r4a='63',r4s='1.3',r5='神木之弓',r5a='104',r5s='1.3',r6='世界树之弓',r6a='159',r6s='1.3',e5='需施放被动,自动攻击次数减少一次',e6='需施放被动,自动攻击次数减少两次,施放3次封印之箭时,召唤狐狸虚灵(受到攻击的敌人减少50%魔法防御,300%攻击力的魔法伤害)'},
	['33'] = {r4='寒霜短弓',r4a='91',r4s='0.9',r5='寒霜长弓',r5a='148',r5s='0.9',r6='寒霜魔弓',r6a='227',r6s='0.9',e5='(施放被动)受到攻击的敌人5秒间无法移动,我方攻击10次无法移动的敌人时,追加施放3消技能(每2秒施放一次)',e6='(施放被动)受到攻击的敌人5秒间无法移动,队友击中5次无法移动的敌人时,将追加施放3消的绝对零度冰刺(攻击力的450%)(每2秒施放一次)'},
	['37'] = {r4='普及型长枪',r4a='94',r4s='0.9',r5='连发式长枪',r5a='156',r5s='0.9',r6='和平行者',r6a='238',r6s='0.9',e5='(施放被动)伤害量+35%',e6='(施放被动)伤害量+45%,物理防御穿透+200'},
	['39'] = {r4='粉红女孩',r4a='74',r4s='1.1',r5='粉红女郎',r5a='122',r5s='1.1',r6='性感手枪',r6a='187',r6s='1.1',e5='(施放被动)攻击力增加量+35%,施放时间+3秒',e6='(施放被动)攻击力增加量+50%,我方全体启用效果+3秒'},
	['40'] = {r4='弹丸生成器',r4a='87',r4s='0.9',r5='弹丸感应器',r5a='144',r5s='0.9',r6='终结者',r6a='220',r6s='0.9',e5='(每20秒使用方块)发射CBR-18(每秒50%,魔法伤害)',e6='(每10秒使用方块)发射CBR-18(每秒50%,魔法伤害,施放被动)'},
	['41'] = {r4='爱国者之枪',r4a='104',r4s='0.8',r5='原爆点',r5a='171',r5s='0.8',r6='合金装备',r6a='264',r6s='0.8',e5='子弹爆炸几率+15%',e6='爆炸几率+15%,爆炸10次时将启动STFT-3(300%,物理伤害,启用爆炸几率)'},
	['42'] = {r4='影之弩',r4a='81',r4s='1.0',r5='暗之弩',r5a='134',r5s='1.0',r6='夜幕杀手',r6a='205',r6s='1.0',e5='(PD-CROW弹)发射次数+2',e6='(PD-CROW弹)发射次数+2,基本及爆炸伤害+50%'},
	['43'] = {r4='马格南手枪',r4a='96',r4s='0.8',r5='大口径马格南',r5a='159',r5s='0.8',r6='行刑者',r6a='242',r6s='0.8',e5='(击中追加暴击)重新施放+1次',e6='(击中追加暴击)重新施放+1次,2次爆炸几率+45%'},
	['44'] = {r4='隼式火枪',r4a='113',r4s='0.7',r5='精英火枪',r5a='187',r5s='0.7',r6='扎米尔之吻',r6a='286',r6s='0.7',e5='追加攻击施放为暴击时,追加狙击1次,且追加狙击施放为暴击',e6='无视回避,追加攻击施放为暴击时,追加狙击2次,且追加狙击施放为暴击'},
	['45'] = {r4='普及型冲锋枪',r4a='100',r4s='0.8',r5='超电磁炮',r5a='166',r5s='0.8',r6='超时空电磁炮',r6a='253',r6s='0.8',e5='自己3消后使用的方块,仅施放两次为3消',e6='自己3消后使用的方块,仅施放两次为3消,炮击施放为超大炮击(减少50%魔法防御,造成与攻击力600%等值的魔法伤害)'},
	['49'] = {r4='苍月升',r4a='115',r4s='1.0',r5='红月',r5a='190',r5s='1.0',r6='月之女王',r6a='290',r6s='1.0',e5='(施放被动)攻击5秒时追加光线(100%,魔法伤害)',e6='(施放被动)攻击5秒时追加猫光线(150%,魔法伤害,并解除增益效果)'},
	['51'] = {r4='封印之雪',r4a='105',r4s='0.9',r5='黎明之雪',r5a='173',r5s='0.9',r6='启示之眼',r6a='264',r6s='0.9',e5='强化球+(1~2)个(30~75%,魔法伤害)',e6='强化球+(1~2)个(40~100%,魔法伤害),球体打击速度+15%'},
	['52'] = {r4='灯笼',r4a='84',r4s='1.1',r5='冥府之火',r5a='138',r5s='1.1',r6='黄泉引路人',r6a='211',r6s='1.1',e5='(使用3消)效果量+30%',e6='(使用3消)效果量+50%,无法解除防护罩'},
	['53'] = {r4='雪之种',r4a='108',r4s='0.9',r5='雪花',r5a='178',r5s='0.9',r6='雪之华',r6a='272',r6s='0.9',e5='(攻击眩晕的敌人)施放雪之花(300%,魔法伤害,每5秒1次)',e6='(攻击眩晕的敌人)施放雪之花(300%,魔法伤害,每3秒1次,施放被动)'},
	['54'] = {r4='死神镰刀',r4a='120',r4s='0.8',r5='噬魂者',r5a='199',r5s='0.8',r6='噬魂师',r6a='304',r6s='0.8',e5='复活1次(每25秒1次,3秒无敌状态,5秒间攻击力+25%)',e6='复活1次(每15秒1次,3秒无敌状态,5秒间攻击力+50%,SP+50)'},
	['55'] = {r4='甜蜜之吻',r4a='112',r4s='0.8',r5='诱惑之吻',r5a='185',r5s='0.8',r6='死亡之吻',r6a='282',r6s='0.8',e5='(施放被动时几率为35%)强化下一方块的技能(315%,魔法伤害)',e6='(施放被动时几率为50%)启动死亡之吻(480%,魔法伤害,我方全体恢复+10%)'},
	['56'] = {r4='红桃Q',r4a='126',r4s='0.7',r5='方片K',r5a='207',r5s='0.7',r6='黑桃A',r6a='316',r6s='0.7',e5='(施放被动时)300%魔法伤害,受到攻击的敌人施放下一次技能时攻击力减少50%',e6='(施放被动时)召唤红桃Q,并造成350%魔法伤害,受到攻击的敌人施放下一次技能时攻击力减少95%,以50%几率晕眩1秒'},
	['57'] = {r4='枯木之杖',r4a='94',r4s='1.0',r5='复苏之杖',r5a='155',r5s='1.0',r6='生命之杖',r6a='237',r6s='1.0',e5='(施放被动时)各连消数将被赋予能力减少(15%命中率/10%暴击率/15%魔法防御)的追加效果',e6='(施放被动时)召唤格里芬,各连消数赋予能力减少(15%命中率/10%暴击率/15%魔法防御)的追加效果,减益效果的效果量增加100%'},
	['61'] = {r4='神圣的十字架',r4a='66',r4s='1.1',r5='天国的十字架',r5a='108',r5s='1.1',r6='米开朗基罗',r6a='164',r6s='1.1',e5='(施放追加效果)每次受到减益效果时,获得+5%的恢复',e6='(施放追加效果)每次受到减益效果时,获得+10%的恢复及伤害免疫+2次'},
	['63'] = {r4='喵气球',r4a='60',r4s='1.2',r5='飞天喵气球',r5a='97',r5s='1.2',r6='可爱喵爪气球',r6a='148',r6s='1.2',e5='(我方得到恢复)3次伤害免疫',e6='(我方得到恢复)5次伤害免疫,减益效果免疫+1次'},
	['64'] = {r4='救赎的圣物',r4a='74',r4s='1.0',r5='天界的圣物',r5a='120',r5s='1.0',r6='加布里埃拉',r6a='183',r6s='1.0',e5='(施放被动)施放次数+2,恢复量+30%',e6='(施放被动)施放次数+2,恢复量+50%,自身晕眩免疫+5秒'},
	['65'] = {r4='狐火',r4a='81',r4s='0.9',r5='妖狐火',r5a='132',r5s='0.9',r6='妖异狐火',r6a='201',r6s='0.9',e5='(生成方块的我方)5秒间回避率+30%',e6='(生成方块的我方)5秒间回避率+30%,暴击率+25%'},
	['66'] = {r4='疫苗-A',r4a='77',r4s='1.0',r5='疫苗-T',r5a='126',r5s='1.0',r6='疫苗-G',r6a='192',r6s='1.0',e5='(施放被动)攻击力减少量+50%,获得恢复的我方全部复活(25%几率,每15秒施放1次)',e6='(施放被动)攻击力减少量+50%,获得恢复的我方全部复活(50%几率,每10秒施放1次)'},
	['67'] = {r4='不祥的驱魔器',r4a='68',r4s='1.1',r5='惊悚的驱魔器',r5a='110',r5s='1.1',r6='黄金驱魔器',r6a='168',r6s='1.1',e5='(每20秒使用一次方块)图腾舞~!!(启用全部效果)',e6='(每10秒使用一次方块)图腾舞~!!(全部效果启用+50%)'},
	['68'] = {r4='驱邪幡',r4a='93',r4s='1.2',r5='驱魔幡',r5a='102',r5s='1.2',r6='降魔幡',r6a='156',r6s='1.2',e5='鬼缚阵的持续时间增加1秒,鬼缚阵的减益效果量增加1.25倍',e6='鬼缚阵的持续时间增加2秒,鬼缚阵的减益效果量增加1.5倍,以75%几率向最后方敌人施放3消(追加恢复量减少75%的效果)'},
	['69'] = {r4='探索之力',r4a='85',r4s='0.9',r5='精炼之力',r5a='138',r5s='0.9',r6='无限之力',r6a='210',r6s='0.9',e5='(施放被动时)队长的体力不会降到1%以下',e6='(施放被动时)队长的体力不会降到1%以下,队长将代替受到所有伤害'},
}

return soulbound_weapon_data
Advertisement